The first is to use manoeuvre nodes to plot an orbit that just barely leaves Kerbin's sphere of influence, set up a transfer to Moho's ascending node, and note the time-to-node. If you are stuck on what to do next, here are a few good ideas: PB-NUK Radioisotope Thermoelectric Generator, Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine, LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine, https://wiki.kerbalspaceprogram.com/index.php?title=Traveling_to_Moho&oldid=93412, If you build a quite un-aerodynamic lander, you may want to invest in a. That means you don't have to aim for a perfect transfer orbit from Kerbin direct to Moho. 10,000 deltaV still seems low to me. Only transfers between bodies orbiting the same parent can be calculated. moho transfer window. because of what @Zhetaan point out in the next post, it never occurred to me to try that simple calculation. Click on any point on this plot to see full details of the selected transfer. This item will only be visible in searches to you, your friends, and admins. The Infona portal uses cookies, i.e. Built using Or if the OS recommends a scaling level of 150%, That's nice, but I'd really appreciate if there were a calendar of when each of them opens. Being off by an hour or two hardly matters, but don't make it days. as 2736x1824 resolution. The delta-v charts aren't exactly wrong for Moho, but they are very optimistic. Congratulations, you have just got in orbit around Moho! This time around I took a few screenshots and put up a tutorial page on the wiki. MechJeb can do this too. To calculate these three values, you can either: Using these values for interplanetary flight is no more complicated than obtaining them: Zoom out to see your orbit's intersection with the target planet's orbit. This will be the biggest stage on your rocket (obviously). Plus the 3000ms1 or so you need to land and get back into orbit, of course. Please see the. If you have enough fuel, aim for your periapsis to be around 40,000 - 60,000 m to aerobrake in the atmosphere. Re: Will Moho 13.5.1 work with Windows 11 by Greenlaw Fri Oct 08, 2021 12:46 am I took another look and apparently I can install Win 11 on my desktop. Download Moho 13.5 for Macintosh Windows - alternate 1 Download Moho 13.5 for Windows *Moho 13 licenses purchased after June 1, 2021 from 3rd party websites outside of lostmarble.com or mohoanimation.com will not be eligible to update to Moho 13.5 for free. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Unofficial Bug Reports and Feature Requests, Re: Will Moho 13.5.1 work with Windows 11, https://www.makeuseof.com/fix-this-pc-c -11-error/. All-in-one 2D rigging and animation software. guide available on the forums for me to base this on, I misunderstood earlier; you knowthatit's Day 82, but in case you forget again, you need a way to determine that Day 82 is the day that you want without needing to memorise it or rely on pre-calculation. It also has no real inclination difference and large satellite to make things interesting. on Twitter. jCanvas. Reddit and its partners use cookies and similar technologies to provide you with a better experience. button. Current installer version - Moho 13.5.5 (Released on May 26, 2022). Then set up your Maneuver node, and find an encounter with Kerbin. Create an account to follow your favorite communities and start taking part in conversations. by chucky Wed Oct 06, 2021 11:29 pm, Post You can save fuel by doing the burn down to Moho intercept straight from LKO. martin, that is a really good question. For a positive, Timewarp some more, until your ship is properly positioned for the transfer burn in the parking orbit. You need to put Moho will give you easier and faster results with the quality you are looking for. The Kerbal Space Program subreddit. It can be expressed as the sum of you parking orbit velocity Once you have achieved an intercept trajectory, minimal pro- or retrograde burns (sometimes made with RCS translation, in order to not overdo them) can allow you to adjust the periapsis at your destination. Co-director of The secret of Kells. Performing a transfer from an orbit of one body directly to an orbit of another one seems like serious business. by chucky Fri Oct 08, 2021 12:24 am, Post However, Kerbin starts at radians at epoch, not zero. by chucky Fri Oct 08, 2021 2:08 am, Powered by phpBB Forum Software phpBB Limited. This is assumed to be a circular, equatorial orbit. PS: In real life only two probes have ever made it to Mercury successfully: Mariner 10 and Messenger and only one of those made orbit (Mariner was a fly by). Coming back to Kerbin shouldn't require nearly as much dv as the trip there, however.I've managed to land three Kerbals on Moho on three missions and return them to orbit-- where they stayedMoho is insanely difficult for a return mission. *Moho 13 licenses purchased after June 1, 2021 from 3rd party websites outside of lostmarble.com or mohoanimation.com will not be eligible to update to Moho 13.5 for free. I've tried using the Transfer Window Planner mod as well as the online version, but in each case, I am unable to get an intercept when fiddling with the maneuver node. Q: is there a method to quickly determine the date using in-game tools? Close. In real life, only a tiny percent of the initial mass of the spacecraft makes it to a planet. Every year, Day 83 is Leave for Moho Day: Transfer time less than one Kerbin year, at a cost of 4600m/s or less. A successful transfer from the Mun to Minmus, equivalent to an interplanetary transfer from Kerbin to another planet. Easily create skeletons for humans, animals or any creature or object you want to animate. Glyphicons Free, licensed under http://kerbalspaceprogram.com, Press J to jump to the feed. escape velocity? Windows animated gif creator cartoon maker cartoon network easy animation. set up a transfer orbit around the Sun so that you vessel's solar PE touches Moho's orbit Important: fix inclination already at departure from Kerbin! Consider making most of your tankage droppable to reduce the mass fo the vessel. BTW, since you're not targeting Moho the DN should work too. Most of the eroded material in . ** For high pixel density displays, minimum resolution will vary according Display as a link instead, ApplyingMOHOduringthepandemicstay-at-homeorderfinalpublished - Read online for free. more in pointclickcare login nursing emar; moho transfer window. If you believe your item has been removed by mistake, please contact, This item is incompatible with Kerbal Space Program. You can use gravity assists to break you down on Eve btw. I confess I haven't yet checked for the bios switch on my two computers. 99 MEMORIAL DAY SALE While classic passive tube EQs like the Pultec and Massive Passive are celebrated for their warmth, saturation and character, there. by Mattyj Wed Oct 06, 2021 12:08 am, Post Just wondering as I think Windows 11 was released today. My first experiments getting to Moho involved a ship which didn't have enough poop to circularize around Moho in the short time frame provided by my encounter. To make this easier, you can bring mining tools, or leave the return rocket in orbit, land on Moho with another stage, and rendezvous with the return rocket to get back to Kerbin like the Apollo missions. The DN would be at 250 degrees, or 295.833 days into they year. Once you are near Moho periapsis, set up a Maneuver node and get in orbit aroung Moho, it does not have to be circular. Privacy Policy. Then wait until Kerbin is about 75 degrees ahead of Moho. Moho is a powerful 2D animation software that combines the most powerful animation technology with state-of-the-art professional animation tools. For some recent computers that 'don't qualify', I read somewhere that it's a matter of changing a setting in the bios. Please consider starting a new thread rather than reviving this one. What a pain! Ministry Of Sound, Will Sparks, Chris Lorenzo. You'll need a minimum of 10,000dv to land on Moho and return. Enter the altitude of your parking orbit around that body. Supports macOS and Windows. Discover why Mohos rigging system is the secret weapon of many artists! All rights reserved. Other than lining up the orbits so you don't need to fast forward No. You can use [Alexmoon's launch window planner][http://alexmoon.github.io/ksp/] or something similar to plan the transfer, or at least get an idea of the delta-v requirements. Enter the altitude of the orbit you wish to establish around your destination body. I went into the bios, enabled TPM 2.0, and now the PC Health Check app says my computer is Win 11 compatible. I have reached the point in my Career save which I now have the right parts to reach other planets. Traveling to Moho. Make sure to have fins on this stage, as this one should get you about 2/3 of the way to orbit. This item has been removed from the community because it violates Steam Community & Content Guidelines. in order to not overdo them) can allow you to adjust the periapsis at your destination. This was my first planet other than Mun and Minmus. Congratulations, you are on your way RG-AP850-I (V2) (V2) reduced by up to 70% of the battery consumption, thereby provide totally 3G wired access capacity, including two improving battery life. Though, I think I may just do it with two rockets. The problem with going interplanetary for a new person is you tend to overbuild/overengineer your ships and make them too large or too heavy. Best thing to do for moho is to send a flotilla of ships. Lots to learn still I guess. One will land on eve, then return to Eve orbit. Visit our partner Meshmellow for Chinese (Simplified) and Chinese (Traditional) support. Moho has everything you need to make amazing animations. Will try it for the laptop this weekend. :). I don't know of one. Since Moho is in an inclined, eccentric orbit, those 11 transfer windows vary by about 1000ms -1. how many extinct volcanoes are there in the world. Seriously though, while aerobraking is a total overkill coming in from Kerbin, gravity assisting is a viable option and can shave some 600m/s off the requirement when done right. I'm a bit shocked that neither of my computers meet the update requirements. Sorry, I don't recall the details but a Google search should bring it up. There are numerous mechanisms through which teams can . For this stage, make something that can get from Moho orbit, land on Moho, and get back to Kerbin, which requires around 3000 Delta V (Liftoff from Minmus, orbit Mun, and safely land on Kerbin). Includes language support for: English, Spanish, French, Russian, German, Chinese (Simplified), Chinese (Traditional) and Japanese. This step is not very hard. This won't make any sense otherwise. http://cloud-2.steampowered.com/ugc/454030618387021264/748768F65D8E9DEAAA4DEF3880123338E9FECF28/. Elembis for modifications to the code. by Daxel Thu Oct 07, 2021 11:48 am, Post What are these two angles I am talking about? I've used the Transfer Window Planner mod to successfully go to Eve, Duna, Jool, and back in each case, so I'm not really sure what's going on. Had plenty of spare fuel in the final stage to land, but I like to have plenty of landing fuel. My intuition says yes because it's probably easier to create the persistence file if everything always starts in the same place (you can hardcode the values rather than using a generator which requires error-checking). That is subject to inaccuracies because the thing in solar orbit is necessarily not precisely in Kerbin's orbital track, but it's probably close enough. It looks like in step 1 you are ignoring the Oberth effect for Kerbin as well. You can use [Alexmoon's launch window planner] [ http://alexmoon.github.io/ksp/] or something similar to plan the transfer, or at least get an idea of the delta-v requirements. Set target bones, add Pin bones for special control, animate the hierarchy, add Constraints, add automatic squash and stretch to any bone, Copy and Relatively Paste animation between different characters with similar skeletons and much more! the body you are headed to, and the orbit of your own ship. Mohos rigging system is intuitive and fast. For example, if the OS I'm assuming Kerbin is at longitude 0, however that's calculated, at the beginning of the year. Supply Chain Management; Banking, Financial Services . You have to think about a good ship design which you can dock together in Mun orbit for example. Moho Debut is the ideal solution for first-time animators, hobbyists and digital artists. Can Kerbal Alarm Clock, Transfer window planer or ANY other mod teach you to use Eve gravity assist to reach lowest point on Moho orbit and also change inclination a bit more with that gravity turn, then go back up for the highest inclination node on your new orbit, do final adjustment on your inclination, then go back to inital Moho periapsis Detrital zircons collected from Earth's modern rivers provide the most representative samples to study the evolution of the continental crust on a global scale. by Mattyj Tue Oct 05, 2021 11:49 pm, Post Android animation maker for android motion animation multimedia animation ninja games for android free. You can create your characters directly in Moho with its vector tools optimized for animation or import images or Photoshop files keeping the link and layering structure. Launch windows Moho 109 degrees eve -54 degrees Duna 45 degrees Dres 82 degrees Jool 96 degrees eeloo 101 degrees these launch windows use the sun as a reference point, for example here is an image to illustrate the launch window between kerbin and Duna 10 Comments Brod C4 Mar 20, 2019 @ 5:32am and go onto the intercept trajectory to the target body. This stage should be the last 3.75m stage. You can also add brushes and effects to easily obtain natural results. I think docking is what you need. For all calculations, you only need to know the orbital parameters of the body you are flying from, KSP, Kerbal Space Program and all the planet/moon names are property of Squad. Make this stage powerful enough to get from a Kerbol orbit, into a Moho orbit. Thanks for the info. You can create your characters directly in Moho with its vector tools optimized for animation or import images or Photoshop files keeping the link and layering structure. The ship is Apollo-esque, having a lander and drive stage docked together. 2022 Take-Two Interactive Software, Inc. Pasted as rich text. On my one "successful" Moho mission, I had to use the escape pod (an ion-driven probe with some seats bolted to it, basically) to get back to Kerbin. Interactive illustrated interplanetary guide and calculator, Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Looming over me. I know it took ~2700 deltaV to get there from orbitting the sun, and even more than that coming home. moho transfer window. Solano Verde Water District. Burn Eastward until you are in a 100 by 100Km orbit. Usually I just go for it because I don't understand or pay attention to delta v very much yet. Duna, however, is only about 200m/s "further" away than Minmus if you make the transfer window. Just draw directly in Moho or import your artwork from any other app. Unlock your creativity and discover that the future is 2D! :). by alanthebox Thu Oct 07, 2021 1:41 am, Post strings of text saved by a browser on the user's device. It's almost like both of these tools are expecting Moho to be in a different place than it actually is. I have never been to Moho, though I have an alarm set in alarm clock for the next transfer window. It is out-of-game and a bit clumsy but you will like it once you get the feeling right. 70 / 360 * 426 days = 82.833 days, so your eyeballing was pretty good if that's right. . Any thoughts would be appreciated. (BTW, using the above method I get a departure time late on day 82.). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. If you are in CareerMode harvest all the science Moho can offer. Make your animation projects come to life! Include batteries, and solar panels/PB-NUK Radioisotope Thermoelectric Generator. Unless you install a mod, no. Select the celestial body you wish to travel to. System Requirements. Just the proccessor, that is not old and not weak, but not supported. You can use the same tool to work out when to come back. Again, which transfer window you use does matter - they can vary by 1000ms1 quite easily. Clear editor. I haven't tried, but expect it to make 500-1000m/s difference. I prefer to use double glazed transfer windows, because less energy is wasted as heat. Maybe I'll take the plunge with my laptop and see how it goes. See Tutorials for orbiting help. Olexandr Savchuk, 2012-2023. A free program for Android, by Tweencraft. by Greenlaw Fri Oct 08, 2021 1:04 am, Post The reason it works anyway is because it sets upa transfer orbit: youwant to start on the opposite side from the destination, so adding radians is a necessary step. Oh! Build the ship as small as possible. Or perhaps Day 83, zero hours. Use this to put yourself into to the operating system recommended scaling level. DP Animation Maker 3. Use S3 KS-25x4 "Mammoth" Liquid Fuel Engines, as the center, and S3 KS-25 "Vector" Liquid Fuel Engines, LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine, and S1 SRB-KD25ks on the sides, asparagus staging is recommended. In principle yes, in practice it's more costly: starting at AN, you can go to Moho's PE (well, close enough) while when starting at DN, you'll go to it's AP. The lithosphere of the Ordos Block is over 200-km thick, whereas the lithosphere-asthenosphere boundary (LAB) under the eastern NCC varies at . Kerbin needs to be in front of eve before the transfer, yea that is some thing that should be done, you also need a launch window for Kerbin if you are flying back from another planet. This thread is quite old. Since Moho's gravity is tiny, pretend that Oberth effect doesn't happen around it. More often than not, it's even economical: Proper transfer windows that require less dV only crop up once every couple of years. thanks guys for the reccomendations, changed eves transfer to -54 for ya one-way, Ill look into adding flying back thx moonshine ;), you have to edit eve's transfer degrees to -54 degrees. To convert MOV to MP4, Right-click on MOV file and select open with Photos the video will open, on the right-up corner click "Edit and Create" and select "Trim", after that click "Save As" to save it where you want and you can see the file MOV is converted to MP4. Enter the earliest departure date to include in the plot. Anywhere between 6100ms1 and 8000ms1. Moho Injection Stage Make this stage powerful enough to get from a Kerbol orbit, into a Moho orbit. CC BY 3.0, and For example, if you want to leave near the beginning of the first year, the first transfer window is nearly 3000ms1, while the next window only needs 2000ms1. I took another look and apparently I can install Win 11 on my desktop. Since Moho is in an inclined, eccentric orbit, those 11 transfer windows vary by about 1000ms-1. recommends a scaling level of 200%, the minimum requirement may be as high The only way I can think of to get more accurate using in-game tools is to plot an escape burn to Moho's ascending node altitude and start pressing the + Orbit button until you get a burn that actually goes there. Here's how to figure it without using any of that sissy cheaty "mod" crap. Check out the guide this page is based on, written by, Place your ship in a circular, 0 inclination, Timewarp until the planetary alignment is right. The Issue I'm having is the ridiculous amounts of deltaV required to lower my periapsis AND match planes, THEN obtain capture. The drive stage is powered by a single nuclear engine. Example is the voyager spacecraft, I think it's less than 1% of the total mass of the rocket that was launched initially. AI Wireless Optimization Wi-Fi 6 Technology 1024 QAM High-Speed Access . at solar PE, burn retrograde so you encounter Moho the next time you come around. I'm just practicing. The gains from it's angular momentum aren't worth the loss in Oberth efficiency. Hmmm, nothing I've noticed in any app I use. demonware jobs vancouver; moho transfer window; moho transfer window Copyright 2021 LOSTMARBLE LLC. Moho transfer window issue Hey y'all! Gigabit Uplink Port and one Gigabit LAN port for external IoT sensor connection with PoE out (passive) feature. Well, if you're looking to overcompensate. yourself at the, Once positioned, turn prograde and burn, until you reach. For more info on the latest update, visit the accouncements section of the Moho forum. But it's up to you, Mechjeb is is more simple but I wouldn't trust it all the way, let it plot the course and fire the rockets manually. I cant figure out how to perform these maneuvers with less deltaV. Moho is very hard due to the deceleration dV which will often be around 4500 m/s depending on your approach. This revered stereo valve beast can be found in the racks of many high-end. Pictures to illustrate would be a fantastic bonus. All trademarks are property of their respective owners in the US and other countries. Just in case, put some Illuminator Mk1 or Illuminator Mk2 on your lander. I want to thank Draw, rig and animate easily. If you have an account, sign in now to post with your account. For example, there's a Moho window within the first month that needs about 5000ms1, but the one towards the end of the first year only needs 4100ms1. This is a very routine launch, put you space craft in a rough 150 by 150 Km orbit. Work with Forward and Inverse kinematics. I could just launch into interplanetary space and figure it out from there, but where's the math in that, right? Building a ready to go ship on Kerbin and lift everything up into orbit to start your mission to Moho is very unrealistic. There is also a RSS Version which I'm using. My computer wasn't supported, but it took five minutes from discovering and installing win 11. Valve Corporation. All rights reserved. You'd need to tweak the node location in order to keep your escape pointed Kerbin-retrograde and you'll likely get joint fatigue in your knuckles from all of the clicking, but it should work. Please select different bodies for origin and destination. The decomposition method DeepDenoise from Zhu et al. This stage should be similar to a second stage if you are going to Minmus. Granted, you asked for fast, not accurate, but aside from setting this up in advance, I can't think of a faster way using only the in-game tools. Manned ship, landers, etc and a bare return ship with as little excess mass as possible. For more info on the latest update, visit the accouncements section of the Moho forum. Once you have achieved an intercept trajectory, minimal pro- or retrograde burns (sometimes made with RCS translation, Yep I'm in that boat too. At least for the first time. maltesh for helping me out with some of the math, and This is the same as landing on the Mun. When I first came here, I had forgotten again. moho transfer window. For all your gaming related, space exploration needs. Director of Song of the sea, Director of The Breadwinner and My fathers dragon. They'll work if you find an ideal transfer window, get everything perfect, don't need to make any corrections, and don't need to do many orbital maneuvers around Moho. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I *think* the way the KSP geometry is laid out the value you want is the longitude of the ascending node (LAN). I've mainly followed tutorials on here and youtube, but can't seem to get transferring to Moho right. Use your last remaining fuel to get in orbit around Kerbin, at least inside the orbit of the Mun, so if a rescue ship is needed it won't have to take long to build and has a better chance of getting an approach with it. leave kerbin orbit without waiting for a phase angle, fast forward to ascending or descending node with Moho, perform retrograde burn and plane chance maneuvre both at once to save a bit of fuel, go to sun periapsis and lower your apoapsis a bit to rendezvous with Moho, You will still need a ludicrous amount of fuel and a lot of patience.